Re: UI Freezes in gnome shell, usually when playing video ?



Hi Stuart,
  It would be great if you can check if this happens with the current 14.04 Trusty builds. Also we have our 
own list that is probably more
suited for Ubuntu GNOME support questions....

https://lists.ubuntu.com/mailman/listinfo/ubuntu-gnome

Tim

On 15/03/14 21:34, Stuart Axon wrote:
Been away from that computer a while..

gnome-shell is version 3.8.4

This video on fullscreen made everything freeze within about the first 4 minutes..
http://www.youtube.com/watch?list=PLDDC8B9A17F8A88A4&v=MTx6ha6fRwo
 
S++


On Monday, March 10, 2014 5:16 AM, Tim <darkxst fastmail fm> wrote:

    What version of gnome-shell are you using?

    On 09/03/14 22:54, Stuart Axon wrote:
    Doh - I got that wrong it's 13.10 .. hard to keep up with the constant treadmill :)
     
    S++


    On Sunday, March 9, 2014 5:56 AM, Tim <darkxst fastmail fm> <mailto:darkxst fastmail fm> wrote:

        Ubuntu 13.04 is end-of-life now, thus no longer supported, you should really upgrade.

        -- 
        Tim

        On Saturday, 8 March 2014 at 9:55 pm, Stuart Axon wrote:
        At least once a day if I play a video, on a web page or a video player everything freezes in 
gnome shell, after the video has played
        for a few seconds.

        The sound carries on, if I switch to another terminal and

        pkill -HUP gnome-shell

        Then switch back, everything is unfrozen and I can see the video - the whole time the sound from 
the video never stops.


        I've reproduced the bug using  chromium and firefox to play videos remotely, vlc and totem to 
play videos locally.

        On Ubuntnu 13.04



        glxinfo
        name of display: :0
        display: :0  screen: 0
        direct rendering: Yes
        server glx vendor string: SGI
        server glx version string: 1.4
        server glx extensions:
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            GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, 
            GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
            GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
            GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
            GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
        client glx vendor string: Mesa Project and SGI
        client glx version string: 1.4
        client glx extensions:
            GLX_ARB_create_context, GLX_ARB_create_context_profile, 
            GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
            GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
            GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float, 
            GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
            GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
            GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
            GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
            GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
            GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
            GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
            GLX_SGI_swap_control, GLX_SGI_video_sync
        GLX version: 1.4
        GLX extensions:
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            GLX_ARB_get_proc_address, GLX_ARB_multisample, 
            GLX_EXT_create_context_es2_profile, GLX_EXT_import_context, 
            GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
            GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
            GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
            GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
            GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
            GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
            GLX_SGI_swap_control, GLX_SGI_video_sync
        OpenGL vendor string: Intel Open Source Technology Center
        OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile 
        OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
        OpenGL core profile shading language version string: 3.30
        OpenGL core profile context flags: (none)
        OpenGL core profile profile mask: core profile
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            GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
            GL_AMD_vertex_shader_layer, GL_ANGLE_texture_compression_dxt3, 
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            GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
            GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
            GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
            GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
            GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
            GL_ARB_map_buffer_range, GL_ARB_multi_draw_indirect, 
            GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
            GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, 
            GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
            GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, 
            GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
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            GL_ARB_sync, GL_ARB_texture_buffer_object, 
            GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
            GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, 
            GL_ARB_texture_float, GL_ARB_texture_gather, 
            GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
            GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
            GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
            GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, 
            GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
            GL_ARB_timer_query, GL_ARB_transform_feedback2, 
            GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
            GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
            GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
            GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, 
            GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, 
            GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr, 
            GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, 
            GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
            GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
            GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
            GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex, 
            GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
            GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
            GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
            GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
            GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
            GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
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            GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, 
            GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, 
            GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc

        OpenGL version string: 3.0 Mesa 10.2.0-devel
        OpenGL shading language version string: 1.30
        OpenGL context flags: (none)
        OpenGL extensions:
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            GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor, 
            GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
            GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
            GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, 
            GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
            GL_ARB_ES3_compatibility, GL_ARB_blend_func_extended, 
            GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, 
            GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, 
            GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
            GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
            GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
            GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
            GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
            GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
            GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
            GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
            GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
            GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
            GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
            GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
            GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
            GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, 
            GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
            GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, 
            GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
            GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
            GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, 
            GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
            GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
            GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
            GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
            GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, 
            GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
            GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
            GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
            GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
            GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
            GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
            GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
            GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, 
            GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
            GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
            GL_ARB_vertex_program, GL_ARB_vertex_shader, 
            GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
            GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
            GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil, 
            GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr, 
            GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
            GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
            GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, 
            GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, 
            GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
            GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
            GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, 
            GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
            GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, 
            GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex, 
            GL_EXT_rescale_normal, GL_EXT_secondary_color, 
            GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, 
            GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, 
            GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
            GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, 
            GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
            GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
            GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
            GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
            GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, 
            GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
            GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
            GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
            GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
            GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
            GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug, 
            GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, 
            GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, 
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        0x07d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
        0x07e  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
        0x07f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
        0x080 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
        0x081  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 None
        0x082  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 None
        0x083  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 None
        0x084  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 None
        0x085 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
        0x086 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
        0x087 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
        0x088 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None


         
        S++
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