Re: About render speed



Hi,

On Sun, May 20, 2012 at 9:59 AM, Weng Xuetian <wengxt gmail com> wrote:
> I'm using 10 St.Text and all of them will be updated, but I found it could not
> be updated in time (very obvious delay, say second level).
How are you arranging for them to get updated?  How long does your
update handler take to run?  Do you have any other callbacks that you
do slow work in at the same time?  Anything that gets invoked by the
main loop can block anything else.

--Ray


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]