Re: Usability studies
- From: Ryan Peters <sloshy45 sbcglobal net>
- To: Tim Murphy <tnmurphy gmail com>, gnome-shell-list gnome org
- Subject: Re: Usability studies
- Date: Thu, 12 May 2011 09:19:54 -0500
On 05/12/2011 02:28 AM, Tim Murphy wrote:
I don't think this will change anyone's mind and I hope that it is not
annoying but I think it might be worth a read:
http://itmanagement.earthweb.com/osrc/article.php/3933061/Are-Usability-Studies-Hurting-the-Free-Desktop.htm
Regards,
Tim
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While the article was... interesting... I found a few notable problems
and false assumptions in it that disprove it's position:
1. "But the danger of studying too much usability theory is not just the
temptation to assume infallibility."
Last I checked, GNOME never only allowed "one way" to use the desktop.
Even with GNOME 3, which I admit isn't the most customizable thing in
the world (though I don't mind), there's quite a few ways to use your
desktop. You could go mouse-only, keyboard-only, keyboard+mouse... You
can use the Activities overlay, Alt+Tab, the dock, switching desktops
and then clicking the window you want... You're not locked into one
specific way to use the desktop, and not being infinitely customizable
(what is?) isn't evidence that it does.
2. "For example, in trying to make the launching of applications easier
and freer of error, both eliminated the classic main menu in favor of
displays that occupy the entire desktop. This arrangement does improve
the launching of applications -- but it does so at the cost of obscuring
the windows that are already open and requiring far more clicks and
movements away from the active window than the main menu ever did."
GNOME 3 still has an applications menu, as does Unity (I believe, never
actually used it much). The problem with that assertion is that GNOME 3
makes launching applications, dare I say, *faster*. You have a favorites
list that's quickly accessible (and more powerful since it lets you
choose where you open the program), you have a search bar like GNOME Do,
Alt+F2, *and* the traditional menu. Also, I read a post on Planet GNOME
a while ago that said how GNOME 2 solved some problems that the GNOME 2
applications menu had on low-precision input devices, which can be read
here:
3. "...a desktop for a smaller screen works better on a larger screen
than one intended for a larger screen works on a smaller. Yet it is also
true that, at the same time, what works on a small screen can seem
cramped and clumsy on a large screen."
Which is why GNOME 3 was designed to adapt. For evidence of that, simply
open the Activities overlay and notice how it fills up the entire
screen, making the most of it's space on any desktop. Likewise, the
panel for GNOME 3 is minimal and tiny, making it appropriate for all
devices, big and small. If I'm not mistaken (and I might be since I
don't use Evolution), but Evolution has a small-screen UI that can be
enabled with the "--express" parameter, and should enable itself on a
small screen (I read this somewhere can cannot verify right now).
4. "...if the mythical newcomer does exist, elements such as GNOME's
overview screen or Unity's launcher, with its mixture of favorite and
running apps, are even more likely to confuse them than anything in
GNOME 2.32."
My family, the most computer-ignorant people I know (heheh), love GNOME
3. They think it's simpler to use and looks much nicer. They learned how
to use it very quickly as there was very little to explain (unlike, say,
Windows, from my experience at least). Dare I say that I believe that
GNOME 3 is easier to use than Windows, not from the "design", but from
my family as evidence. If you can use Windows 7, then GNOME 3 should be
even easier to learn. Of course, your mileage may vary on this point,
but the author's claim has no experience or evidence behind it.
5. "The main point of invoking this alleged new user --however obliquely
-- seems to be to provide another level of rationalization for design
decisions, especially ones that remove features that more advanced users
prefer, such as customizable panels with applets."
*ahem*... Repeat after me: features being removed is not always a bad
thing. Sometimes things are automated instead of removed, which I can
only see as a good thing. With the right reasoning behind it, it can
make the desktop simpler to use in the long term and reduce bugs. For
example, his "customizable panels" example was one of the strangest,
buggiest things I've ever had to use. When you add an applet, you have
to drag it *exactly* where you want it and then lock it down. If your
monitor changes size or rotation (say, external monitor for example),
then the applets will likely have moved to somewhere else. Sometimes
when starting up my desktop, I found that my applets randomly decided to
change positions on their own. I should never have to debug that, and
GNOME 3's panel is much simpler to manage. It also decreases support
costs, as everybody will now have a similar desktop to work with, unlike
in GNOME 2, where users could have one of a million possible configurations.
6. "The simplification of the panel, the repositioning of the task bar,
Unity's title bar buttons on the left, GNOME 3's overview -- all these
innovations and more not only change navigation on the desktop, but do
so while not allowing any alternatives."
The paragraph before this one in the article talked about how Windows is
so familiar to users. If you're switching to a new desktop, why would
you expect it to be the same? Familiar isn't always better, and refusing
to learn how to use a new UI just shows ignorance. If my family can
learn how to use it just fine, then what's your point? Also, does
Windows allow any alternatives? No? Then how can you compare GNOME 3 to
Windows? GNOME, instead of giving you a mountain of options and saying
"make yourself a usable desktop", tries to make there be no *need* to
customize it much. Of course some customization is necessary and valid,
but blaming a project for not being infinitely customizable is just
illogical.
7. "An over-emphasis and over-application of usability principles is not
the only reason that users object to new desktops. A large reason is
probably a reluctance to change."
*cough* I think this mailing list is more familiar with that than you are ;)
8. "In this respect, I cannot help but noticing that KDE remains the
major desktop least affected by the arrogance of new experts.
Admittedly, some KDE developers do have design expertise, but, so far as
I can see, that expertise does not generally form the justification for
design directions. Instead, KDE still seems inclined to add features
because individual developers would like to use them, and to allow
alternatives."
Do you remember KDE4? Also, what you see as "allowing alternatives", I
see as "not having a standard direction". GNOME 3 isn't as customizable
as KDE is, but that would increase support costs, bugs, and usability
concerns. Also, asserting that the designers here are "arrogant" is
rather unfounded.
9. "No one would advocate a situation in which menu structures were
different in each application, or the keystrokes for copying and pasting
were different. All the same, it sometimes seems that uncritical
acceptance of usability principles in the free desktop might be less
rationale than is usually claimed -- and, if not carefully watched, as
much an obstacle to the development of the free desktop as a help."
Last I checked, GNOME tries to keep the desktop very consistent within
it's core applications at least; others are encouraged to abide by their
standards. Infinite choice is not always a good thing. The author
forgets that some users, like me and my family, don't want to *have* to
think about how my desktop is designed. With KDE or other desktops, I
think, "would this work well?", "would this option improve anything?",
"is this widget necessary?", but with GNOME 3 I feel more at-ease as I
don't have to wonder if my desktop is as efficient as possible. Some
people don't tweak with their desktops constantly and want a nice,
stable experience, which GNOME 3 provides by actually having a solid
design direction, like Windows or Mac.
Has this author even tried to use GNOME 3 for more than 10 (or 30)
minutes? I'm sure that if he tried to learn how to use the desktop most
efficiently, he would enjoy it at least slightly.
- Ryan Peters
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