Re: build broken



On Sat, 2009-06-06 at 11:51 +0100, Emmanuele Bassi wrote:
> On Fri, 2009-06-05 at 18:41 -0400, Owen Taylor wrote:
> 
> >  - Filed clutter fixes:
> >    http://bugzilla.openedhand.com/show_bug.cgi?id=1629
> >    http://bugzilla.openedhand.com/show_bug.cgi?id=1630 
> 
> will apply them as soon as possible.

Thanks!

> >  - Applied patch from Havoc to BigBox to hack around 
> >    http://bugzilla.openedhand.com/show_bug.cgi?id=1517
> > 
> > I'm currently staring at a hard problem with ClutterClone not being
> > properly integrated with the new map state work. 
> 
> one of the things we noticed when porting Moblin to the new API is that
> sometimes people have been cloning unparented actors; this never made
> much sense (if an actor is not parented then it might not be correctly
> attached to the GL context) but the old code allowed it as an unintended
> side effect.

That was one issue, but also:
 
 http://bugzilla.openedhand.com/show_bug.cgi?id=1633
 http://bugzilla.openedhand.com/show_bug.cgi?id=1635

With those fixes, the clone usage in the shell overlay seems to work
pretty well.

- Owen




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