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Hello Dan & Tommaso,

>
> I think they really need to be both copyrighted and licensed.  In fact, if
> we don't know who the copyright belongs to, then you can't really trust
> the license IMO.  With sounds being passed around the net, one generally
> doesn't know either of these accurately.  

   In the license, the licensor, should include a statement that the sounds are indeed his/hers and make a full representation to the originality of the audio.

This is why I'd like to see the
> copyright and license info as metadata inside the sound file if possible -
> so it doesn't get lost.  This would generally have to be stored as a
> "comment".  I'm not sure which audio formats support comments
> though.  Does anybody know?

   Verance Corporation is a great source.  The audio is encoded into the actual wave form and does not get lost when transferred to analog or back.  I use this software and it has worked well.  Also, the SDMI has endorsed this software.
>
> We could use the Open Content License (http://www.opencontent.org/).  This
> is an "open source" type license instead of a "free" license, but I think
> it is the best option available.  The "free" licenses like the GPL and the
> GFDL are not really appropriate for sound/artwork.

   Great site...I would have a intellectual property lawyer look at this contract just to be sure.
>
> Note that gnome-audio and gnome-audio-extras are currently not
> licensed.  This really needs to be fixed since it means it is illegal for
> anybody except the copyright holder to copy or distribute
> them.   (Elliot?)

I agree also.  Nobody sues unless they are famous or have money.  Gnome would be a target.


>
>
>> 2. Definitions
>> a. How define a sound collection: soundtheme? soundset(MacOS)
>> soundpack?
>
> I like "sound theme" (or "soundtheme").
>

How about catagories like:
Soundscapes: This would be  textures with tempo or movement.
Pads or Atmospheres:   This would be  textures without tempo or movement.
Effects:  Short noises, for example, hits.
Animated:  Cartoon type and game related sounds.
Misc.:  All the crazy stuff ...

Jeff



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