Re: Modest idea
- From: Miles Lane <miles amazon com>
- To: Wandered Inn <esoteric denali atlnet com>
- Cc: gnome-list gnome org
- Subject: Re: Modest idea
- Date: Mon, 14 Feb 2000 10:16:56 -0800
> Anything along the lines of the 'Magic School Bus' series (M$, I know)
> would be great. There are many other titles:
NOTE: Microsoft did not development the Magic School Bus stuff was not
originally developed at M$. Then again, a huge chuck of the software
Micro$oft markets was acquired by buying out other companies.
> Imagination Express - Ocean
> Reader Rabbit series
> Mathblaster series
>
> Miles Lane wrote:
> >
> > It would be helpful if you would give more detail on what sort
> > of educational games you are talking about. There is a tremendous
> > variety of approaches to educational software including game-like
> > interfaces, pictographic/storybook interfaces and so on. What's
> > missing, that you need?
> >
> > I suppose some rapid development tools would be nice. But, I imagine
> > each type of game would require its own rapid development tool set.
> >
> > Miles
> >
> > Jrme Marant wrote:
> > >
> > > Hi,
> > >
> > > Linux lacks educational (Lesson for children, etc) and cultural applications
> > > (Fine arts, Nature, etc).
> > > These kinds of applications are, with games, a reason for choosing an
> > > OS rather than an other one.
> > > IMHO, It could be nice to have a workshop tool for producing such
> > > applications. I don't know
> > > if this already exists or is in progress.
> > >
> > > This tool could feature (messy but just keep the idea)
> > > - standard GNOME features like XML, gnome-db, gtkhtml, etc.
> > > - Unified interface for all created applications
> > > - Step by step CD production up to CD burning
> > > - generation of a installation executable that would run the
> > > application from a CD
> > >
> > > Any interest ? Anything planned ?
> > >
> > > Jerome.
> > > ______________________________________________________
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> > >
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> --
> Until later: Geoffrey esoteric@denali.atlnet.com
>
> I'm afraid there will be more problems with W2K then there were with
> Y2K...
>
> --
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