[lyx-devel] Finally GLyX !!!



------- forwarded message: ---------------------------------
From: asierra@servidor.unam.mx (Alejandro Aguilar Sierra)
Newsgroups: local.lyx-devel
Subject: Finally GLyX !!!
Message-ID: <Pine.GSO.3.96.990712003545.16100A-100000@servidor.unam.mx>
Date: 12 Jul 99 06:52:49 GMT
MIME-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII

Hi,

During the last few years I have heard of several people that wanted to do
this port but AFAIK nobody has done nothing (I hope I'm wrong). Well, this
is a true step forward.

I have wrote a small testing framework. It has only the main independent
gui components of the main window (menu, toolbar and minibuffer), so
you need to run a working lyx *before* to run glyx in order to test these
components.

The menu and toolbar tree is read from a file (thanks Jean Marc or who
ever wrote the new lyxrc), in a pseudo scheme syntax.

To do:

Everything:

- to link with lyx, currently it uses only the lyx server.
  at this stage this is enough since these 3 components only need
  to submit and receive lyx commands.
- all the dialogs. it will need to use Allan signals stuff.
- a special canvas with an api that the lyx painter can use
  and that can send events to lyx (which is the easy part).
- the screen classes that currently are under redesign in 1.1.
- etc.

Get a small screenshot and the source code at:

	http://www.mx.lyx.org/glyx/

Greets,

Alejandro




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