Re: Menu UI issues



[Switching to GUI list]
>> Okay, the way menus currently work is you have the menu bar at the top
>> of the application.  A user can click in that bar and that brings up a
>> menu.  But why can't the menu bar itself be a menu?  Assign a popup
>> menu to the right-hand button which has the contents of the menu bar.
>> if the user pins it into the window, then it acts like a menu bar, and
>> one of the items on that menu gets assigned to the right button.  They
>> can also pin other menus that get popped up from the menu bar.
>This sounds like a good way to do it to me.  I've always been rather fond
>of the "Click anywhere for a menu" approach; this would give me my wish :)

Are you speaking about a menu like the one in Gimp?
Cool if that is the idea. Novice will use the old menu bar, after some
practice the pop up is faster.

Anybody wanting to recopile UI ideas?

GSR
 



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