Re: Splitting gnome-games into domains
- From: Tino Meinen <a t meinen chello nl>
- To: gnome-i18n gnome org
- Subject: Re: Splitting gnome-games into domains
- Date: Mon, 08 Aug 2005 14:40:13 +0200
Op ma, 08-08-2005 te 23:17 +1200, schreef Callum McKenzie:
> It has been suggested to me (bug #312802) that gnome-games should use
> multiple translation domains rather than the single one it currently uses.
>
> This seems to be a perfectly reasonable request since each of the programs
> is essentially separate and there are obviously currently some problems
> with different games using the same words to mean different things. It
> also seems to be fairly straight-forward for me to do as a programmer.
> However, I have some questions:
The bugreport http://bugzilla.gnome.org/show_bug.cgi?id=312802
only talks about two messages having double meanings.
I wonder how many there are in total in gnome-games. It can't be all
that many?
If gnome-games is split up, will it not mean we would have to
translate:
msgid "quit" and other common messages for every single game?
It would seem to me that splitting gnome-games into different domains is
overkill when there is a problem with just two messages. Wouldn't adding
a context to the offending messages be an easier way to solve this?
Tino
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