Re: Menu accelerators, dots, and modal windows
- From: "Tim P. Gerla" <timg means net>
- To: gnome-hackers <gnome-hackers athena nuclecu unam mx>
- Subject: Re: Menu accelerators, dots, and modal windows
- Date: Tue, 1 Dec 1998 16:28:51 -0600
On Tue, Dec 01, 1998 at 03:35:15PM -0500, Ian Peters wrote:
>
> Style question: Menu items which lead to further action are supposed
> to have ... after them (or at least, this is my understanding). Does
> this apply to, for example, New or Quit, which bring up simple dialog
> boxes (Yes/No)? Is it GNOME policy to have Quit/New/etc., even in
> games, bring up dialogs to this effect?
>
I do not think that we should require a dialog, unless the user has unsaved
work.
--
-Tim
timg means net | http://flow.ml.org/
It wouldn't be so hard to sleep at night
If I could make a day without a fight
I really think the world would be impressed
-Deep Blue Something
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