Re: Menu accelerators, dots, and modal windows



On Tue, Dec 01, 1998 at 03:35:15PM -0500, Ian Peters wrote:
> 
> Style question: Menu items which lead to further action are supposed
> to have ... after them (or at least, this is my understanding).  Does
> this apply to, for example, New or Quit, which bring up simple dialog
> boxes (Yes/No)?  Is it GNOME policy to have Quit/New/etc., even in
> games, bring up dialogs to this effect?
> 
I do not think that we should require a dialog, unless the user has unsaved
work.

-- 
-Tim
timg means net | http://flow.ml.org/

It wouldn't be so hard to sleep at night
If I could make a day without a fight
I really think the world would be impressed
	-Deep Blue Something




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