Re: building GNOME vs writing docs
- From: Simos Xenitellis <simos74 gmx net>
- To: Shaun McCance <shaunm gnome org>
- Cc: GNOME Documentation <gnome-doc-list gnome org>
- Subject: Re: building GNOME vs writing docs
- Date: Tue, 07 Feb 2006 21:29:17 +0000
O/H Shaun McCance έγραψε:
On Sun, 2006-02-05 at 12:07 +0000, Joachim Noreiko wrote:
Our situation is that we need writers. We need to
lower the barriers to entry, and one of them is
expecting new doc writers to build themselves a
complete GNOME from CVS before they can write
documentation.
My experiences would suggest that expecting doc
writers to build GNOME themselves isn't feasible.
[snipped insightful material for expediency]
Here are my ideas for discussion, please add your own:
* provide binaries of apps that doc writers can
download and run
* ask people who can compile to write brief summaries
of what's new, that doc writers can then clean up
* make scripts that can build you a single app from
CVS with one command
This is an unfortunate situation, to be sure. Building
the latest and greatest from CVS, or even from the unstable
tarball releases, can be very difficult. I'm a programmer,
and I maintain two of the modules in the desktop, and it
often trips me up.
*But* there's just no way around the fact that you need
to use the software in order to write documentation for
it. I happen to work for a software company that has
in-house documentation writing, editing, and quality
assurance (some of the best in the industry, if I do
say so myself). The tech writers are able to use the
latest because it's built for them. It's not a whole
desktop environment, just an application, so it's much
easier to throw in a new binary and go.
So what can we do? Having scripts to build a single app
just won't help that much. We have scripts like jhbuild
for building. But then, building a single app isn't even
all that difficult, if it's really all you need. What
makes things difficult is that we make additions to the
platform, and apps then depend on those additions. So
you've got to resolve the dependencies.
Providing binaries sure would be nice. On more than one
occasion, people have tried to revive the Gnome Packaging
Project. It's a worthy goal, but it's so damn difficult
because of all the disparate distros.
You mention asking developers to write brief "what's new"
synopses for our writers. I think this is a wonderful
idea, absolutely great. I've thought about it before,
and I think it would be great to *require* it of all the
desktop modules at feature freeze. But it's not enough.
You really need to use stuff to document it well.
One possible solution is to provide Live CDs at every
unstable point release. Doing so would undoubtedly
help the bug hunting efforts as well. But it's a huge
undertaking.
Another option is to create a virtual machine suitable for VMWare
Player. It should be easy for the developer and also for the
documentation writer.
What you do here is you create such a virtual machine and let your
technical writers run them with their VMWare Player.
Some links.
1. Free VMWare Player, available for Linux, Windows
http://www.vmware.com/products/player/
2. Community developed virtual machines list
http://www.vmware.com/vmtn/vm/community.html
The main advantages of a virtual machine over a Live CD are:
1. The developer can easily create it and customise by removing unneeded
parts to make it small
2. No need to burn a CD
3. Faster to boot than CD as it resides on the hard disk
4. You can set the resolution by default to 800x600, which is friendly
to screenshots.
5. You can even take screenshot of GDM.
6. Screenshots are saved either on the host OS or from within the
virtual machine.
I am not affiliated with VMWare.
Hope this helps,
Simos
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