ANNOUNCE: Clutter 1.5.6 (snapshot)



Good news, everyone!

A new Clutter snapshot is now available at:

  http://source.clutter-project.org/sources/clutter/1.5/clutter-1.5.6.tar.bz2

SHA256 Checksum:

  32b50add2b73dc4726609b5a7e2b8ab7bbb52bb226348286b1f75255cfa64f8e  clutter-1.5.6.tar.bz2

Additionally, a git clone of the source tree:

  git clone git://git.clutter-project.org/clutter

will include a signed 1.5.6 tag which points to a commit named:
  7373cebd8d23fa88c74f680bca5d5c7445d46eb0

which can be verified with:
  git verify-tag 1.5.6

and can be checked out with a command such as:
  git checkout -b build 1.5.6

• Requirements

  GLib ≥ 2.26.0
  JSON-GLib ≥ 0.12.0
  Cairo ≥ 1.10
  Pango ≥ 1.20
  Atk ≥ 1.7
  OpenGL ≥ 1.2 + multi-texturing, OpenGL|ES 1.1 or OpenGL|ES 2.0
  GLX, WGL, Quartz or an EGL Implementation

Depending on the platform and the configuration options Clutter also
depends on:

  GDK-Pixbuf ≥ 2.0
  UProf ≥ 0.3

• Documentation

API Reference:
  ‣ Clutter: http://docs.clutter-project.org/docs/clutter/1.5/
  ‣ Cogl:    http://docs.clutter-project.org/docs/cogl/1.5/
  ‣ Cally:   http://docs.clutter-project.org/docs/cally/1.5/

• Release Notes

  - This is the third snapshot of the 1.5 cycle leading to the next 1.6
    stable release
  - This version is API and ABI compatible with the current stable
    release of Clutter.
  - Installing the contents of this release will overwrite the files
    from the installation of the current stable release of Clutter.
    Bugs should be reported on the Clutter Project bugzilla, at:
    http://bugzilla.clutter-project.org/enter_bug.cgi?product=clutter

• What's new in Clutter 1.5.6

    » Deprecate ClutterBehaviour and its sub-classes: the same
      functionality is available using the animation framework.

    » Add ClutterSnapConstraint, a constraint implementation that snaps
      together the edges of two actors.

    » Add ClutterPathConstraint::node-reached.

    » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
      not used internally any more, and since it's not integrated with
      the master clock it's of relative use.

    » Add a named, global color palette.

    » Add the ClutterTimeline:reverse property, for automatically
      reversing the direction of a timeline after the emission of
      the ::completed signal.

    » Performance improvements in the clip stack.

    » Do not use pointer grabs in ClutterClickAction.

    » Improve the internally used Cogl API for primitives, paths and
      buffers; this is the first step towards Cogl 2.0.

    » Allow using the COGL_DEBUG environment variable to disable the
      NPOTs support.

    » Plug a nasty infinite loop in the XSETTINGS implementation.

    » Internally rename CoglMaterial to CoglPipeline; this should make
      it clearer that the API refers to the state of the GPU pipeline.

    » Add support for clipped redraws on EGL using the NOK_swap_region
      extension.

    » Build fixes.

    » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.

    » Update examples in the Cookbook.

    » Add a Cookbook recipe for looping animations.

    » Add more documentation on Constraints.

    » Documentation fixes.

Translation updates:

  Italian, Polish

Many thanks to:

  Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
  Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
  Tomeu Vizoso, muflone

Have fun with Clutter!

-- 
Emmanuele Bassi, Open Source Software Engineer
Intel Open Source Technology Center



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