clutterr-1.1.2 with openGL ES and eglnative backend
- From: Bhadraji D <bhadraji d allaboutif com>
- To: clutter o-hand com
- Subject: clutterr-1.1.2 with openGL ES and eglnative backend
- Date: Mon, 4 Jan 2010 16:59:09 +0530
hi ,
I have compiled clutter 1.1.2 with eglnative backend and installed.
#include <clutter/clutter.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
clutter_init(&argc, &argv);
ClutterColor stage_color = { 0, 0, 0, 255 };
ClutterActor *stage = clutter_stage_get_default();
clutter_actor_set_size(stage, 512, 512);
clutter_stage_set_color(CLUTTER_STAGE(stage), &stage_color);
clutter_actor_show(stage);
clutter_main();
return EXIT_SUCCESS;
}
running the above sample application I am getting the following error.
when Program received signal SIGSEGV, Segmentation fault.
0x00000000 in ?? ()
#0 0x00000000 in ?? ()
#1 0x0017c2b3 in _clutter_stage_window_realize (window=0x80590c8)
at ./clutter-stage-window.c:75
#2 0x0017b075 in clutter_stage_realize (self=0x8057018)
at ./clutter-stage.c:298
#3 0x00a97984 in g_cclosure_marshal_VOID__VOID ()
from /lib/libgobject-2.0.so.0
#4 0x00a88959 in ?? () from /lib/libgobject-2.0.so.0
#5 0x00a8a1fb in g_closure_invoke () from /lib/libgobject-2.0.so.0
#6 0x00aa02fd in ?? () from /lib/libgobject-2.0.so.0
#7 0x00aa1d6c in g_signal_emit_valist () from /lib/libgobject-2.0.so.0
#8 0x00aa21e6 in g_signal_emit () from /lib/libgobject-2.0.so.0
#9 0x0013a378 in clutter_actor_realize (self=0x8057018)
at ./clutter-actor.c:1221
#10 0x00163f03 in clutter_init_real (error=0xbfffef58) at ./clutter-main.c:132
#11 0x008a451d in g_option_context_parse () from /lib/libglib-2.0.so.0
#12 0x00164324 in clutter_parse_args () at ./clutter-main.c:1723
#13 clutter_init (argc=0xbfffefb0, argv=0xbfffefb4) at ./clutter-main.c:1774
#14 0x08048854 in main ()
regards,
~bhadraji.
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