[ANNOUNCE] Clutter Core 1.1.4 (Developers Snapshot)

hi everyone; 

do you remember when I said that there would be monthly developers
snapshots until the 1.2 release? well, it turns out that development,
traveling and moving to a new house tends to disrupt release schedules.
the best-laid plans of mice and men, and all that...

anyhow, here's to you a new developers snapshot of Clutter; I'll try to
keep these coming for the whole month, until we reach API and feature
freeze later in January, in time for GNOME 2.30 and the next Moblin

Clutter 1.1.4 is now available for download at:


A mirror is also available here:


MD5 Checksums:

  7da9fdf29a1d03baee81d8fc6bffd66a  clutter-1.1.4.tar.gz
  228a20691b17e246b9f264ff97db77c8  clutter-1.1.4.tar.bz2

Clutter is an open source software library for creating fast, visually 
rich, portable and animated graphical user interfaces. Clutter is 
licensed under the terms of the GNU Lesser General Public License 
version 2.1.

Clutter currently requires:

  • GLib >= 2.16.0
  • Cairo >= 1.6
  • Pango >= 1.20
  • OpenGL >= 1.2, OpenGL|ES 1.1 or OpenGL|ES 2.0
  • GLX, SDL, WGL, Quartz or an EGL Implementation

Depending on the platform and the configuration options Clutter also 
depends on:

  • GDK-Pixbuf >= 2.0
  • JSON-GLib >= 0.8


  • This is the second developers snapshot of the 1.1 cycle 
  • This version is API and ABI compatible with the current 
    stable release of Clutter
  • Installing the contents of this release will overwrite the 
    files from the installation of the current stable release 
    of Clutter
  • Bugs should be reported to: http://bugzilla.o-hand.com 

What's new in Clutter 1.1.4:

    o Update the ClutterScript parser to be more resilient, and support
      constructor and ChildMeta properties. The parser also respects the
      order of the properties in the UI definitions when applying them,
      and will apply the properties of an Actor after building the scene

    o Simplified the implementation of LayoutManager sub-classes, and added
      support for animating a layout manager.

    o Allow short-circuiting some layout operations by setting a specific
      flag on ClutterActor.

    o Improve caching of the preferred size of a ClutterActor.

    o Allow declaring "internal children" for a ClutterContainer
      implementation: the memory management of these actors will be deferred
      entirely to the Container.

    o Let the ClutterStage honour the :opacity property and the alpha component
      of the stage color. This requires support in the Clutter backend used.

    o Improve Windows and OSX backends.

    o Simplify the feature detection code for OpenGL; this also reduced the
      required OpenGL version to 1.2.

    o Improve the matrix stack handling code. The matrices can be debugged by
      using the COGL_DEBUG environment variable, assuming that Clutter was
      compiled with the right configure-time switch.

    o Improve COGL API for draw buffers, and for offscreen buffer support.

    o Add support for text direction to ClutterActor.

    o Documentation, introspection and build fixes.

Many thanks to:

  Robert Bragg
  Neil Roberts
  Damien Lespiau
  Joshua Lock
  Bastian Winkler
  Rob Bradford
  Samuel Degrande
  Christian Persch
  Colin Walters
  Johan Bilien
  Raymond Liu
  Tim Horton

Have fun with Clutter!

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