[Glade-users] Drawingarea covers entire screen
- From: balakkvj at gmail.com (His Majesty)
- Subject: [Glade-users] Drawingarea covers entire screen
- Date: Mon, 1 Jun 2009 18:41:46 +0100
Hello,
It may be a bit daft question, however, my mind has hit a block
today :)
I have 4 objects sharing the screen, 3 buttons and a drawing area.
The drawing area seems to occupy entire screen and others are not being
shown.
When I click on the screen (on the location where buttons are supposed to
be), I can see their associated signals executed.
Any idea where I could be missing the trick?
Regards,
B
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