[Glade-users] why using libglade is better...



On Sun, 2004-10-17 at 22:11, Neil Zanella wrote:
I currently have an application consisting of somewhere around
an estimated 4,000 widgets. In the past, I'd break everything down
in small modules and compile separately to speed up compile time.
Now, with libglade, there is no compile step for changes in the user
interface, so long as I do not change the names of my widgets.

Right?

So things should be faster and I don't even need to make several
modules: I can just pack it all in one big XML file without impacting
development time.

Right?

libglade is really meant to be used with one window/dialog per file.

Otherwise it wastes memory and processor time on unnecessary windows.

Damon






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