[Glade-devel] Passing user data to signal handler
- From: scooch noggle biz (Joe Scaduto)
- Subject: [Glade-devel] Passing user data to signal handler
- Date: Tue, 03 Feb 2004 21:41:04 -0500
David,
If signal_connect_object is called then is the following function
definition correct?
g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
GCallback c_handler,
gpointer gobject,
GConnectFlags connect_flags);
It was my understanding that the 'instance' was the 'glade name' used in
to reference to the specific widget in my Glade application and gobject
was any data I wished to pass to the handler. So if I populate the 'Object'
field this would not reference to the 'glade name' but to a string representation
of an object?
Joe
On Tue, 2004-02-03 at 16:45, David M. Cook wrote:
On Tue, Jan 27, 2004 at 10:39:27PM -0500, Billy O'Connor wrote:
Joe Scaduto <scooch noggle biz> writes:
'Handler' 'Object' and 'After' fields. Is there a way to pass data to a
signal handler using Glade 2?
Isn't the Object the data?
No, this does a signal_connect_object. You reference an object by it's
"glade name" in the dialog, so it needs to be something that exists in your
layout. It's not data (e.g. a string or number). Being able to pass in a
string or number would be very useful.
Dave Cook
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