[Glade-devel] Commit -- fix selection



On Fri, 2003-06-20 at 03:08, Joaquin Cuenca Abela wrote:
Just a little heads up.

I've changed how selection works.

What was broken?

First, the handlers that draw the nodes:

There were two version, one for GladeWidget, and one for
GladePlaceholders.
The GladeWidget one was using the GdkWindow of the widget directly,
instead of using the double buffered window.  No wonder it didn't work
correctly, needing the "event_after" hack etc.

Probably not important, but this doesn't make sense... during
expose handling, the double buffered pixmap is all that is available ...
and that applies to ::event-after as well.

Regards,
                                        Owen






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