Re: [Gimp-user] Layer bug (2.10)
- From: François Jouve <jouve ljll univ-paris-diderot fr>
- To: Partha Bagchi <partha1b gmail com>
- Cc: ofnuts gmx com, gimp-user-list gnome org
- Subject: Re: [Gimp-user] Layer bug (2.10)
- Date: Fri, 18 May 2018 18:20:02 +0200
Le 18/05/2018 à 11:14, Partha Bagchi a écrit :
On Fri, May 18, 2018 at 1:07 AM François Jouve
<jouve ljll univ-paris-diderot fr
<mailto:jouve ljll univ-paris-diderot fr>> wrote:
Le 17/05/2018 à 23:18, Ofnuts a écrit :
> On 05/17/18 18:21, François Jouve wrote:
>> Hi,
>>
>> I found a bug quite critical and very easy to reproduce :
>> Open an image
>> New layer (transparent)
>> fill bucket -> fill the new layer
>> merge down
>>
>> -> crash of the program if the blending mode takes certain
values (not
>> all). For example "overlay" makes it crash.
>>
>> I use the mac OS version distributed on partha.com
<http://partha.com> and I'd be
>> interested if somebody else has the same problem on other platforms.
>>
>>
> No such problem in my 2.10... Tried in both 8-bit gamma and
32-bit float
> linear... Size of image? Mode/precision? OS? Specific build?
>
Size of image: any
mode: 8 bits
OS/build: already given in my initial post (MacOS/partha.com
<http://partha.com>), but your
OS is not mentionned...
François,
Go into your Preferences and change the number of threads to 1. Older
MacOS are not able to handle the number of threads > 1. If you upgrade
to High Sierra then you can change it back to 4 or 8 or whatever the
default is.
Hi Partha.
My macbook pro is recent (< 6 months) and I use the very last OS (High
Sierra 10.13.4), but nevertheless it works with 1 thread. I have tried 2
and 4 threads (the default), with or without OpenCL, and it crashes.
Thanks for all (especially your builds). Maybe it is a bug to address
with high priority. 2.8 was ok in multithread.
--
F.J.
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