Re: [Gimp-user] Benchmarking Gimp/GEGL
- From: "Derek Mortimer" <mdjs aaa co uk>
- To: <gimp-user-list gnome org>
- Subject: Re: [Gimp-user] Benchmarking Gimp/GEGL
- Date: Tue, 20 Mar 2012 11:44:31 -0000
Hi All,
Although I'm just a newbie, your question intrigued me.
Looking at the image you referred to, Firefox tells me that it is 7,360px ×
4,912px (scaled to 864px × 577px). If what I have been told is correct,
that 1 pixel = 1 byte ( or thereabouts), that is a 36mb file, which to my mind
is enormous.
Are my sums right?
If so, what do others think?
HTH,
Derek Mortimer
----- Original Message -----
Sent: Tuesday, March 20, 2012 1:46 AM
Subject: [Gimp-user] Benchmarking Gimp/GEGL
> Hi All,
>
> Want to gauge your
experience.
>
> Test Machine: HP Pavilion dv8 Notebook PC (19"
display Nvidia 1G
> dedicated video RAM), intel Core i7 Q720 @1.60GHz, 8GB
RAM, Windows 7,
> 64-bit
>
> Steps I took:
>
>
Start timer: 0.00.0 (mins.secs.micorsecs)
> Open location ->
>
http://chsvimg.nikon.com/lineup/dslr/d800/img/sample01/img_01_l.jpg>
Rendered - Timer: 1.38.0
> Duplicate Layer
> Checked off "Use
GEGL" in Colors Menu
> Tool -> GEGL Operation ->c2g (Used
defaults)
> Rendered: Timer: 6:00
> Color -> Invert -> Convert
layer Mode -> Dodge
> Rendered Timer: 7:53.0
> Menu -> Filter
-> Gaussian Blur (20 Percent) (not px but pc)
> Rendered Timer; 21:30
Sec.
> Add Layer mask. (default - white)
> Use Blend on mask (black
linear)
> Render Timer: 23.37.6
>
> So, total time 23
minutes, 37 seconds.
>
> So, what kind of timing do you get with
your OS?
>
> Looks like the Nikon D800 is going to really going to
put us through
> the wringer. :)
>
> Thanks,
>
Partha
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>
gimp-user-list mailing list
>
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