Re: [Gimp-developer] GEGL
- From: Michal Vašut <xvasutm gmail com>
- To: gimp-developer-list gnome org
- Subject: Re: [Gimp-developer] GEGL
- Date: Wed, 14 Mar 2018 05:42:11 +0000
Thanks Alex for explanation.
I've written a minimally functional gegl ui that works in Laidout:
https://www.youtube.com/watch?v=GPz3BniLSFw&t=8s
Wow that's exactly what I had in my mind.
It can also import SVG filters
I also thought about this. Inkscape has some SVG filter editor, but this
looks much better!
My intention is to have this node ui usable, if possible, at least via a
plugin to Gimp (for instance). I'm doing a workshop at the upcoming
Libre Graphics Meeting about nodes in FOSS to further explore issues
involved.
You are my hero :-D.
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