[Gimp-developer] simmetry differences



Hello devs!

A few little doubts in simmetry painting.

1) having both horizontal and vertical mirror simmetry painting that you
can enable individually and at the same time, what is for the central
simmetry for?

2) what is "disable brush transform" for?

TIA

-- 


Marco Ciampa

I know a joke about UDP, but you might not get it.

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 GNU/Linux User #78271
 FSFE fellow #364

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