Re: [Gimp-developer] USM update



Hi Elle,

Not a problem. It's possible the issue is related to gaussian-blur.
However, I did try to revert back the latest changes to the unsharp-mask.c
from 2 weeks ago and still got the Windows equivalent of segfault. So, I
decided to completely start afresh with the a new git pull of babl, gegl
and gimp.

I am still getting crashes. The crash is probably related to GSlice:

0x000000006862110F (0x0000000000000001 0x00000001508B82E0
0x00000001508B82F0 0x0000000000339D95), g_slice_free1() + 0x17F bytes(s)
0x0000000000358B1D (0x0000000000000000 0x0000001500000780
0x00006D8EB17BD0C9 0x00000000030EE5A0), g_type_free_instance() + 0x18D
bytes(s)
0x00000000618E166E (0x000000000023CA30 0x00000000031B3450
0x0000000000000098 0x000000000035D0D9), gtk_object_destroy() + 0x10E
bytes(s)
0x00000000617F966D (0x0000000000000020 0x000000000000008D
0x000000000023CCB0 0x00000000685E6157), gtk_container_unset_focus_chain() +
0x36D bytes(s)
0x0000000000335F6F (0x0000000000000000 0x00000000685E6157
0x00000000030E1830 0x00000000031759D0), g_closure_invoke() + 0x12F bytes(s)
0x00000000003481CD (0x0000000000000000 0x000000000000004A
0x000000003DE44B80 0x0000000000000030), g_signal_handler_disconnect() +
0x198D bytes(s)

....

I can post the full error set if anyone wishes.

Thanks,
Partha



On Sat, Dec 7, 2013 at 5:58 AM, Elle Stone
<ellestone ninedegreesbelow com>wrote:

On 12/07/2013 05:04 AM, Tobias Ellinghaus wrote:

Am Freitag, 6. Dezember 2013, 20:18:13 schrieb Partha Bagchi:

Thanks! Would you happen to have a copy of unsharp-mask.c from 2 weeks
ago?
I was not experiencing any crashes with unsharp mask then.


This is the version from before Elle changed it:

https://git.gnome.org/browse/gegl/plain/operations/common/
unsharp-mask.c?id=08287da809f1ff41501c331ad18e8c615c395b98

 Thanks again,
Partha


Tobias


Tobias, Partha, my apologies, it was late and I turned my computer off.

I also substituted "Gaussian Blur" for USM in my mind, totally different
things (there's a blur in USM, but that's beside the point).

Anyway, anyone have any ideas why a change in the ui slider values might
cause a crash in Windows USM? Could it be because the minimum for the top
slider is 0.2 instead of 0.0?


gegl_chant_double_ui (std_dev, _("Std. Dev."),
                      0.2, 300.0, 0.55, 0.2, 10.0, 3.0,
                      _("Standard deviation (spatial scale factor)"))

gegl_chant_double_ui (scale, _("Scale"),
                      0.0, 300.0, 4.0, 0.0, 10.0, 3.0,
                      _("Scale, strength of effect"))


Elle, feeling very foolish for having mixed up GB and USM.




[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]