Re: [Gimp-developer] Quasimode Adjustments -- fastest adjustments [demo included]
- From: Srihari Sriraman <techie visishta net>
- To: yahvuu <yahvuu gmail com>
- Cc: gimp-developer <gimp-developer-list gnome org>
- Subject: Re: [Gimp-developer] Quasimode Adjustments -- fastest adjustments [demo included]
- Date: Sat, 19 May 2012 22:15:50 +0530
A few more thoughts on the shortcut+slide:
- Horizontal sliding could adjust coarse and vertical sliding could do the fine adjustment. This would map to the adjustment shown in the corresponding GimpSpinScale and could perhaps compromise the need to show the sliders on canvas. This would also cover the GtkSpinButton, GtkScale, GtkExpander.
- Numbers [0-9] (as in the demo) could be very good shortcuts. 0-opacity, 1-size, 2-rate...9-xyz. One could simply look in the tool options for the shortcut key (shown against each parameter) corresponding to the parameter he wants to adjust.
- GtkComboBoxes that form almost another half of the tool options could also work with the slider. User would do the [shortcut+slide] to scroll through list and let go to choose the currently highlighted.
- Gtk[Check/Radio]Buttons could just toggle with the shortcut number/key.
So each parameter/option in the tool options has a number-shortcut irrespective of the slide-ability.
This does not include GtkEntries however. Not sure if they are very vital though.
On Sat, May 19, 2012 at 9:17 PM, Srihari Sriraman <techie visishta net>
I had a similar idea and I was wondering how I could put something like this into words.
Awesome! Could be great for Gimp!
On Sat, May 19, 2012 at 7:59 PM, yahvuu <yahvuu gmail com>
for your inspiration, here's the fastest way to perform adjustments that i can think of:
While pressing a shortcut key
- the corresponding slider gets displayed right under the pointer
- moving the pointer left-right immediately performs the adjustment.
To commit, simply release the key.
You may try the following channel mixer demo to test-drive the interaction:
For the Flash-averse, there's also a screenshot available:
The rationale behind is that most of the adjustments are relative adjustments by nature,
by which i mean that the absolute numbers are mostly irrelevant. The desired amount of
the effect gets determined by applying a bit more or less of it until it looks right.
Grabbing the slider handle is only cognitive burden here, which can be shortcut away.
PS: Flash demos do not fit the UI brainstorm well, so i'm posting here
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