[Gimp-developer] Liquid rescale
- From: gfxuser <gfx user online de>
- To: gimp-developer-list gnome org
- Subject: [Gimp-developer] Liquid rescale
- Date: Thu, 17 May 2012 11:44:04 +0200
Hi,
I read the news about Liquid rescale's UI redesign at GIMP's main site
and Peter's blog. It looks very promising. Especially I like team's no.
3 results.
Are there plans to take these changes over to the current plugin and/or
make Liquid rescale an official tool/plugin of GIMP?
One thing that could be changed are the many options 'advanced
settings', 'rigidity' and 'algorithm parameters'. They look complicated.
Perhaps more meaningful names could be found or they will be discarded
in the UI and replaced internally by appropriate defaults. IMHO there
should be one intuitive way with a few very easy steps, just like the
current scale tool. They are: optionally make a selection on the image,
show an outline with clickable handles to change dimensions, optionally
paint discard and preservation masks, confirm or cancel. I you like I
can provide a screenshot of the IMHO quite intuitive way of the
equivalent tool in Photoshop Elements, but I think team's #3 proposal
matches this best.
Peter, if you are looking for more things to change and use in your
interaction design courses I suggest to look around in the current GIMPs
dialogs. There are many unintuitive options, which look too scientific
for an average user. Or could you explain blindfolded the difference
between IIR and RLE in the Gaussian blur dialog, even if the results
most times look the same? How about the dialog 'Path to selection' (see
https://bugzilla.gnome.org/show_bug.cgi?id=671152)?
These results could then go back into GIMP, with benefits for all. I
would like to read more from your courses.
To avoid misunderstandings and unnecessary uproars: yes I like GIMP, its
name, Wilber and I'm sure I'm going to like goats, too ;-))
Best regards,
grafxuser
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