Re: [Gimp-developer] Interested in becoming a developer
- From: Tobias Jakobs <tobias jakobs googlemail com>
- To: Ville Sokk <ville sokk gmail com>
- Cc: gimp-developer-list gnome org
- Subject: Re: [Gimp-developer] Interested in becoming a developer
- Date: Mon, 6 Feb 2012 09:39:46 +0100
Hello,
On Sun, Feb 5, 2012 at 21:01, Ville Sokk <ville sokk gmail com> wrote:
> I'm a computer science student and I would like to help out with GIMP
> development. I have never been involved in an open-source project so a
> lot of the tools are new and unfamiliar to me and I might be slow and
> need guidance in the beginning.
The best thing is to meet the other developers in IRC and talk
directly with them. Here you can find a wiki page with some
informations for new developers. Perhaps it's an good idea to ask for
an wiki account and adding everything you are missing from that page:
http://wiki.gimp.org/index.php/Users:Beginner_Developer%27s_FAQ
> What I have done so far is download and compile babl, gegl and gimp
> from git (gegl without libavcodec, libavformat and v4l, gimp without
> ASCII art and webkit I think, both without documentation generation)
> and it seems to work. I didn't compile any of the dependencies from
> source, I installed newer versions from Debian unstable. I hope this
> is OK?
That's perfectly fine. I think most of the developers use Debian.
> Can anyone point me to some easy bugs that need fixing or any other
> issue I could use to get started? Anything important I need to know (I
> already read through HACKING and parts of the developer FAQ that
> seemed relevant)?
You can look for bug with the "gnome-love" keyword in the bugzilla:
https://bugzilla.gnome.org/buglist.cgi?quicksearch=keywords%3Agnome-love+product%3A%22GIMP%22+
That are bug that should be easy to fix. I would recommend to 1. Look
for a bug you like to fix. 2. Talk to the developers on IRC about the
bug. 3. Start coding.
Regards,
Tobias
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