[Gegl-developer] Fast paths and bug 592106

Hello everybody,

Five years ago when I first played a bit with GEGL I wrote a fast path
for axis aligned reflection [1] with some help from pippin. It appears
to me from the bug report that there has been some discussion on this
topic after that, which led to the fast path being removed [2].

However now that I am again using GEGL in an application [3], I find
that things axis aligned reflection, and rotation by multiples of 90
degrees are still as slow as they were before. After a chat with
pippin on IRC a month or two ago, he seemed to be of the opinion that
fast paths are the way to go (among a few other things), and he was
not sure why the one I wrote was removed in the first place.

So, what is the current plan on improving the performance of GEGL for
applications that are relatively simpler than GIMP?


[1] https://bugzilla.gnome.org/show_bug.cgi?id=592106
[2] Commits 17c89c9938b4043bb77e86724e8ee8f63cb2b7b4 and
[3] https://wiki.gnome.org/Apps/Photos

Wearing non-prescription glasses and embracing obscurity doesn't
necessarily make you a hipster.  -- Anonymous

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