Re: [gamin] Tty to port gamin to Solaris



Hi Daniel,

Thanks for reply...

I looked through the Gamin website, find several question, could you give any comments?

1. "No system wide server, instead it relies on per user server, if needed started on demand by the fam/gamin library."

Is it means each user ID have a fam-server? if so, in thin-client/server mode, for example SunRay, there are lots of users, and connect to server, so have to create lots of fam-server? how to handle them? will cause some performance problem?

2.any progress on portability?
I noticed this: "At this point Gamin is fairly tied to Linux, portability is not a primary goal at this stage" Also this in News: "fix build with Sun's compiler (James Andrewartha)" at http://www.gnome.org/~veillard/gamin/news.html,

so seems Gamin can build at Solaris, is there any other progress?

3. Does Gamin provide API's to watch the entire file path including symbolic links?


Daniel Veillard 写道:

Can Gamin support thin-client environment? e.g. SunRay.

  No idea what you mean by that, just one thing to point ot is that
gamin to not get remote changes in NFS shares unless using polling for
those volumes.

My understanding is that in NFS, if there is some remote changes, Gamin can't monitor them?


Daniel


Thanks,
Henry



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