[gamin] My pre-release testing recipe

  Before doing a release I do a few tests to make sure the version
still appear to work from a user desktop point of view, in addition
to make tests of course, and since I still don't test on inotify
here is the recipe I use based on our desktop settings:
   - log in a GNOME session
   - kill gam_server and nautilus, both should restart
   - plug an USB key with a filesystem, after a bit the file
     system shows on the desktop
   - add and remove files to ~/Desktop directly from a shell, verify
     that this is reflected immediately into the desktop rendering
   - In the menu "Action->Recent Document", ask to clear and confirm,
     check from the shell that ~/.recently-used size shrinked back to size 0
     and the menu "Action->Recent Document" gets greyed out
   - create a new test document from gedit, use save-as to save it on
     the desktop, verify that the document icon shows up on the desktop
     and the "Action->Recent Document" menu is active gain and list the 
     test file.

  This may be useful for others,


Daniel Veillard      | Red Hat Desktop team http://redhat.com/
veillard redhat com  | libxml GNOME XML XSLT toolkit  http://xmlsoft.org/
http://veillard.com/ | Rpmfind RPM search engine http://rpmfind.net/

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