Compiling gnome-sudoku on Ubuntu 16.04 (standard unity desktop)
- From: Igor Lopez <igor lopez bredband net>
- To: games-list gnome org
- Subject: Compiling gnome-sudoku on Ubuntu 16.04 (standard unity desktop)
- Date: Tue, 26 Jul 2016 14:58:11 +0200
Hi,
I have fetched the source (latest commit 283f24cd2f4fa754d7b7ab7baf533ad7e4281462) and am trying to build it.
Running:
$ ./autogen.sh --prefix=`pwd`/install
in the gnome-sudoku folder gives me this:
.
.
checking pkg-config is at least version 0.16... yes
./configure: line 16245: APPSTREAM_XML: command not found
checking for GNOME_SUDOKU... no
configure: error: Package requirements (
glib-2.0 >= 2.40.0
gio-2.0 >= 2.40.0
gtk+-3.0 >= 3.19.0
gee-0.8
) were not met:
No package 'gtk+-3.0' found
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
Alternatively, you may set the environment variables GNOME_SUDOKU_CFLAGS
and GNOME_SUDOKU_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.
$
Checking for gtk I get this:
$ dpkg --list gtk*
ii gtk2-engines-murrine:amd64 0.98.2-0ubuntu2.1 amd64 cairo-based gtk+-2.0 theme engine
un gtk2.0-binver-2.10.0 <none> <none> (description missing)
un gtk3-binver-3.0.0 <none> <none> (description missing)
un gtk3-engines-oxygen <none> <none> (description missing)
I can't say I know what pulled in the gtk2 component and I am not a stranger adding more packages as long it does not break current.
The gnome-sudoku version bundled in the distribution is of version 3.18.2 and is running under unity.
I just want to see if I can make some modifications (and maybe learning some vala at the same time)
How should I proceed to be able to build the application(before modifying it)?
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