Re: Clone of 2048
- From: Arnaud Bonatti <arnaud bonatti gmail com>
- To: "Juan R." <juanrgar gmail com>
- Cc: "games-list gnome org" <games-list gnome org>
- Subject: Re: Clone of 2048
- Date: Tue, 2 Dec 2014 00:10:08 +0100
Hi Juan.
I had in mind to write a 2048 for GNOME during summer, but finally did
Taquin[1] instead. ^^ It would be great if you can work on a
gnome-2048, it’s a fun game and is totally in the scope of GNOME games
I think.
I don’t know much about Clutter, so I can’t help you with this
library. If it’s so easy to write with it, go with that. If you don’t
think it’s so easy, I’d prefer you just use Cairo in a GtkDrawingArea,
as I’m not sure what’s the long-term plan concerning Clutter. But
please, use just Gtk (with CSS) for the games controls and things like
that.
With Cairo only, it seems complicated to draw the chars with Pango
without having them floating[2]. That’s the reason why I use an image
file in Taquin for now, even if I plan to change that (and I use
bitmaps, that’s bad, I should use svgs, but had bugs with them).
Drawing chars is ideally the way to go, so you may try that, whatever
library you’re using.
Concentrate first on the game itself, I’ll have some concerns about
integrating it into a bigger Minigames application. We should talk
about that on IRC one day.
If you want to work on gestures, by the way, I didn’t implement them
on Taquin for now. As it hasn’t a bugzilla entry[3], there’s no bug
opened for that now, but I could explain you what I’ve in mind on IRC
if you’re interested working on it.
Good code and have fun!
[1] https://git.gnome.org/browse/gnome-taquin/
[2] https://bugzilla.gnome.org/show_bug.cgi?id=734800
[3] https://bugzilla.gnome.org/show_bug.cgi?id=739810
--
Arnaud Bonatti
________________________________
téléphone : +33(0)6 50 57 23 49
courriel : arnaud bonatti gmail com
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