Re: GNOME Games 2.28.0



On Mon, Sep 21, 2009 at 10:47 AM, Jason D. Clinton <me jasonclinton com> wrote:
On Mon, Sep 21, 2009 at 10:02 AM, Christian Persch <chpe gnome org> wrote:
Am Mon, 21 Sep 2009 09:34:30 -0500
schrieb "Jason D. Clinton" <me jasonclinton com>:
> Finally, the experimental Clutter version of aisleriot is now
> available with --enable-aisleriot-clutter. For distributions that are
> feeling adventurous, we
> are not aware of any regressions in the Clutter version.  It should be
> safe to
> enable this feature if you feel that your 3D driver situation is
> adequate.

There are in fact a number of regressions in aisleriot/clutter; see
[1] for the list of known ones. In my opinion, no distribution should
ship aisleriot/clutter at this time.

Regarding 581000, I thought that Neil Roberts corrected the keyboard navigation by implementing a highlighter to show focus? That's what I recall from our IRC conversation some months ago. That is, the keyboard nav was always there; it just lacked a visual feedback.

It looks like he never got around to it. But, comparing it to the non-Clutter Aisleriot, I'm not sure that I care. :)  The old keyboard navigation "focus" indicator--the dotted lines around a slot--is basically invisible on my monitor so I'm not sure how anyone ever used this. It appears that the Clutter keyboard navigation is limited to a permanently bound Space to "Deal". I'm not sure this is a bad thing. Are the floating dots adequately visible on a Maemo screen?



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]