Re: how to compile individually same-game?
- From: Tim Horton <tim hortont com>
- To: 黄登辉 <huangdenghui gmail com>
- Cc: games-list gnome org
- Subject: Re: how to compile individually same-game?
- Date: Thu, 1 Oct 2009 01:36:25 -0400
Yes, it's definitely for drawing the ball (or planet, depending on what theme you have selected); the offsets you were inquiring about index into the image (the image contains all of the frames for all of the differently-colored balls).
2009/10/1 黄登辉
<huangdenghui gmail com>
Hi
I think that It's for drawing the ball.
2009/10/1 Tim Horton
<hortont424 gmail com>
I think that those arguments are the offsets into the image file (in X by frame number, in Y by 'color') from which to copy from (the documentation for gdk_pixbuf_composite agrees). If you look at the image (say
http://git.gnome.org/cgit/gnome-games/plain/same-gnome/planets.png), you'll see what I mean.... the subimages are laid out as each frame of an animation in the X direction and by color in Y.
But I could be wrong, I haven't looked at it since the summer either.
On Sep 30, 2009, at 18:14, Jason D. Clinton wrote:
I haven't look at it in a long time... I could look at it for you but
first I would like to know what this is for. Same Gnome is scheduled to
be replaced with a rewritten version during 2.29.x.
2009/9/30 黄登辉 <huangdenghui gmail com>
Hi
Please some experts in samegame program give me some tips about this code segment.
gdk_pixbuf_composite (file_pixbuf, tile, 1, 1, ftile_size,
ftile_size, 1.0 - m * ftile_size,
1.0 - n * ftile_size,
1.0, 1.0, GDK_INTERP_TILES, 255);
My understanding is this function copy a ball's pixels into tile from file_pixbuf.
But i don't understand the meaning of two parameters 1.0-m*ftile_size and 1.0 -n*ftile_size.
2009/9/25 黄登辉
<huangdenghui gmail com>
Thanks. I get it done.
2009/9/25 Vincent Povirk
<madewokherd+8cd9 gmail com>
Configure with the --with-games switch:
$ ./configure --with-games=same-gnome
Debug symbols are always included, unless you remove them yourself
using the strip command.
On Fri, Sep 25, 2009 at 8:20 AM, 黄登辉 <
huangdenghui gmail com> wrote:
> Hi
> I am interest in same-game. So i want to debug this program in order to
> be familiar with its inside mechanism.But I met a problem that how to
> compile individually same-game with debug information.
>
> Please some experts on this tell me some solutions? Thanks in advance.
>
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>
--
Vincent Povirk
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