Hi, everybody. I don't like the fully random algorithm for picking new pieces in quadrapssel. (Mainly because you often get the same piece several times in a row) I wrote my own algo, which fills a "bucket" with all pieces, shuffels them and then removes every generated piece from the "bucket". At the moment the algorithm is hardcoded (would be nicer to choose it like bastard-mode). Maybe someone is interested in it. Greats deusmac P.S.: Sorry for my bad C++ ______________________________________________________ GRATIS für alle WEB.DE-Nutzer: Die maxdome Movie-FLAT! Jetzt freischalten unter http://movieflat.web.de
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