Aisleriot / mingw32
- From: Andreas Røsdal <andrearo pvv ntnu no>
- To: games-list gnome org
- Subject: Aisleriot / mingw32
- Date: Thu, 7 Jun 2007 22:37:40 +0200 (CEST)
Now that Aisleriot has a gtk+ only mode, it should in theory be possible
to compile it on win32 using mingw32. Here is the result:
http://www.gnome.org/~andreasr/games/sol-win32.png
Of course, there are several problems which need to be solved.
Here's what I did, and what went wrong.
- Invoke configure with these parameters:
./configure --with-platform=gtk-only --with-games=aisleriot
--enable-threading=no --disable-setgid
- Use the enable-runtime-pseudo-reloc flag to ld:
-Wl,--enable-runtime-pseudo-reloc
http://sourceware.org/binutils/docs-2.16/ld/Options.html#Options
- games-setgid doesn't compile on mingw32
See: http://bugzilla.gnome.org/show_bug.cgi?id=445270
- bonded.card-theme is not generated or installed correctly:
Failed to load prerendered card theme from
C:/msys/1.0/local/share/gnome-games-common\card-themes\bonded.card-theme:
No such file or directory
** (sol.exe:2812): WARNING **: Failed to load theme 'bonded'; trying
fallback theme 'bonded'
** (sol.exe:2812): WARNING **: Failed to load fallback theme!
** (sol.exe:2812): WARNING **: Loading theme 11839536 failed!
(sol.exe:2812): GLib-GObject-WARNING **: g_object_get_valist: object class
`GtkSettings' has no property named `gtk-xft-rgba'
** (sol.exe:2812): WARNING **: Theme not loaded yet; cannot set size!
Useful link:
http://wiki.gimp.org/gimp/HowToCompileGimp/MicrosoftWindows/MinGW
- Andreas
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