Problems compiling gnome-games on windows (fwd)
- From: Andreas Røsdal <andrearo pvv ntnu no>
- To: games-list gnome org
- Subject: Problems compiling gnome-games on windows (fwd)
- Date: Mon, 30 Jul 2007 17:19:33 +0200 (CEST)
Hi,
I'm forwarding this to the mailing list. Perhaps someone can help you
there. I would suggest you compile and install the packages which are
missing. Setting up mingw32 is not for the faint hearted.
- Andreas
---------- Forwarded message ----------
Date: Mon, 30 Jul 2007 10:36:55 +0200
From: Thomas Bass <thomas bass yahoo de>
To: "[ISO-8859-15] Andreas Røsdal" <andrearo pvv ntnu no>
Subject: Problems compiling gnome-games on windows
Hi Andreas,
I tried to follow your advice with compiling gnome-games on windows with
automake. But it doesn't work.
I started everything from the msys environment with the following cmd line
./autogen.sh --with-platform=gtk-only --with-games=aisleriot
--enable-threading=no --disable-setgid --prefix=/c/gnome-games
But it complains about a missing glib-gettext, intltool, pkg-config,
gnome-doc-utils and some missing autoconf macros not found.
Did I forgot an important step in between? I took the script from the gimp page
and it installed everything (ming environment, etc) without a complaint.
Btw, where do I set the CFLAGS you mention on the page? I've "grown up" in the
windows environment with all the luxury tools from MS, where never had to build
a make file :) So I'm a little helpless right now with these stuff, Maybe you
could help me a bit.
Also when I try to compile guile, it complains about the same undefined
references you mention on the page. I've found no solution until now..
Hope you can give me a hint that may solve my problems. :)
Greets
Tom
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