Re: Unit test framework for gnome-games?



On Sun, 2006-10-29 at 15:43 +0100, Andreas Røsdal wrote:
> A suggestion would be to use Check[2] for the games written in C,
> and PyUnit[3] for the two games using Python. Are there other 
> suggestions, and is using a unit testing for gnome-games a sane idea?  :)

I am all for unit testing but I must admit that while I am aware of its
benefits I am somewhat new to the practical application. Did you have in
mind testing GUI functionality or something more fundamental?

For GUI testing, Dogtail might be interesting.

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