Re: saves, seeds, and sessions
- From: Alan Horkan <horkana maths tcd ie>
- Cc: games-list gnome org
- Subject: Re: saves, seeds, and sessions
- Date: Sun, 1 Jan 2006 15:25:17 +0000 (GMT)
On Sat, 31 Dec 2005, Vincent Povirk wrote:
> Date: Sat, 31 Dec 2005 22:19:53 -0500
> From: Vincent Povirk <madewokherd gmail com>
> To: Alan Horkan <horkana maths tcd ie>
> Cc: games-list gnome org
> Subject: Re: saves, seeds, and sessions
>
> > Exposing the seed information to ordinary users and keeping it compatible
> across versions of Aislerito it seem like a seperate more complicated
> problem to me but then if someone feels that is worth doing then they
> might also consider making it as compatible with Microsoft Freecell as is
> reasonably possible.
>> A quick search led me to the following:
>>
http://fc-solve.berlios.de/michael_mann/doxygen/html/MiscFreecellGameBoards_8cpp-source.html
>> So the algorithm Microsoft used is available. The main problems with
>> supporting microsoft freecell seeds, as I see it, are legal issues
What What?! WTF?
Please dont create problems where none exist. Please.
There is enough Fear Uncertainty and Doubt already without adding to it.
Even though some countries allow absurd software patents, no where has yet
allowed basic random number algorithms. Jesus wept. It saddens me the
legal issues have been so confused you would even be worried by this in
the first place.
Pretty Good Solitaire (goodsol) implments number compatibility with
Microsoft Freecell and I'd be surprised if you couldn't find others which
do too, in fact I believe KDE Patience (kpat) does too.
Sincerely
Alan Horkan
http://advogato.org/person/AlanHorkan/
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