Re: Gnome Stones [was Re: gnome-games 2.14.0]
- From: Callum McKenzie <callum spooky-possum org>
- To: Alan Horkan <horkana maths tcd ie>
- Cc: games-list gnome org
- Subject: Re: Gnome Stones [was Re: gnome-games 2.14.0]
- Date: Tue, 11 Apr 2006 22:35:44 +1200
To be a little more explicit: the entire set of "Atari caves" was a
direct duplication of the the design of the original game. While we can
justify a similar game, a direct copy gets dubious. (The whole
boulder-dash side of the game is a clone, the graphics were similar
too.)
On the code side the Sokoban code was based on a previous Unix Sokoban
implementation that contained code stolen from a commercial game (that
event dates from around 1990). I don't know exactly what code was
involved, but given the nature of the design I would guess that the
boulder-dash code would also have been tainted.
To reassure you, there were no threats (or fear, or uncertainty, or
doubt) involved, just a friendly heads-up about the issues from a group
who have business reasons for making sure everything is above-board
legally.
"Cloning" software is generally not held to be illegal: different code
which produces the same effect is OK. This case goes beyond that though.
As Richard points out: the better thing is to be creative.
- Callum
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