Re: Gnome Stones [was Re: gnome-games 2.14.0]



Alan Horkan said:
> Nobody wants to fight legal battles instead of getting on with their lives
> and I have noticed developers want to be beyond reproach so even the
> threat (Fear, Uncertainty and Doubt) of legal action is enough to stop
> work.  Such high standards are admirable but they may also be counter
> productive forcing developers to work harder instead of smarter (and there
> are companies who are invested in Gnome development who do have the
> resources to check these things if they care to do so).

The thing here is that gnome-stones was not merely sleeping, stunned, nor
pining for the fjords. It was dead. Ran the curtain and joined the choir
invisible. The only recent change is the status of gnome-stones's
relationship within gnome-games, downgraded neglected and pathetic to
annuled.

Some games are special, some have amazing graphics, and some are open
source games worth saving and fighting for. I think gnome-stones had none
of that, and that the decision to remove it after the recent problems
required neither consensus nor a collaborative group effort.

> In practise this is actually the bigger problem and legal questions are
> the last straw but I would like more information before this matter gets
> filed away and forgotten.  What leaves a really bad taste is the constant
> threat of legal action and the Fear , Uncertainty and Doubt it causes.

I'm starting like the taste... the more this sort of thing happens, it
forces people to be a bit more original with their game ideas and content.

-Richard Hoelscher
http://rahga.com/svg/



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