Re: AisleRiot: two new games
- From: "Callum McKenzie" <callum physics otago ac nz>
- To: games-list gnome org
- Subject: Re: AisleRiot: two new games
- Date: Thu, 8 Sep 2005 21:52:13 +1200 (NZST)
> I'm not sure what a good answer is (to quote from the manual "... Guile
> does not even contain procedures for copying vectors ...") but I'll see
> what I can come up with.
>
> - Callum
>
To follow up to myself - I've made save-variables use copy-tree so we get
actual copies and gaps appears to work (at least I can't reproduce the
"jammed car" problem any more). It may break other things, but I haven't
found them yet.
I have also uploaded gaps to CVS, but I haven't had a chance to look at
cruel.scm yet.
- Callum
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