This image have the highlighted tileset with more ligth. Gonzalo Odiard
From: Callum McKenzie <callum physics otago ac nz> To: Gon Odi <godiard hotmail com> CC: games-list gnome org, go turix com ar Subject: Re: Maya theme for Mahjongg Date: Fri, 20 Feb 2004 11:32:56 +1300 On Thu, 2004-02-19 at 02:13 -0300, Gon Odi wrote: > I send you a theme for mahjongg based in Maya codices. > This time it have the new format. > Its ok? > They look very nice. I haven't had a chance to try them yet (stupid problems with my email machine over-night meant I couldn't get them to my development machine). One comment though: there isn't much difference between the highlighted and un-highlighted tiles. It's alright for people with good colour vision and young eyes, but many people find these things too subtle. Could you lighten up the highlighted tiles. If it's done right they should look stupidly bright when viewed as a full set (look at the other sets for a comparison). If you can sort this out quickly then I should be able to fit them in in time for 2.6. - Callum
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