Re: Sound events and GnomeMeeting
- From: Glynn Foster <Glynn Foster Sun COM>
- To: Damien Sandras <dsandras seconix com>
- Cc: Andrew Sobala <as583 cam ac uk>, GNOME Desktop Hackers <desktop-devel-list gnome org>, gnomemeeting-devel-list gnome org
- Subject: Re: Sound events and GnomeMeeting
- Date: Sat, 15 Nov 2003 12:17:26 +1300
Hey,
> > IMHO it would be best if we could get this sort of functionality added
> > at the desktop level rather than individual applications implementing
> > improvements themselves. Just my 2p.
>
> That would indeed be the ideal solution but that would require far more
> changes than what it seems at first sight. For example, the current
> GNOME API is using gnome_triggers_do for sound events, they are
> automatically played through ESD. The API would require changes to
> support more options.
FWIW, I agree with Andrew - it would be nice to work on killing all the
current cruft in libgnome, and replacing it with some gstreamerish API.
On a side note, I think we should kill the sound events stuff [1], and
just have a single sound event for 'alert' - does anyone actually
configure these things? AFAIKS, gnome-games is the only thing using it
right now, especially if we're not shipping gnome-audio with the desktop
release. I had hoped to work on this, but I got distracted by other
stuff ;)
I guess for now you should just go with something at an application
level [at least, that's what gaim currently does], which I personally
believe is the right thing to do anyway.
Glynn
[1] For screenshots of what OSX and XP does, take a look at
http://www.gnome.org/~gman/sound-capplet/
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]