Re: Sound events and GnomeMeeting



Hey,

> > IMHO it would be best if we could get this sort of functionality added
> > at the desktop level rather than individual applications implementing
> > improvements themselves. Just my 2p.
> 
> That would indeed be the ideal solution but that would require far more
> changes than what it seems at first sight. For example, the current
> GNOME API is using gnome_triggers_do for sound events, they are
> automatically played through ESD. The API would require changes to
> support more options.

FWIW, I agree with Andrew - it would be nice to work on killing all the
current cruft in libgnome, and replacing it with some gstreamerish API.

On a side note, I think we should kill the sound events stuff [1], and
just have a single sound event for 'alert' - does anyone actually
configure these things? AFAIKS, gnome-games is the only thing using it
right now, especially if we're not shipping gnome-audio with the desktop
release. I had hoped to work on this, but I got distracted by other
stuff ;)

I guess for now you should just go with something at an application
level [at least, that's what gaim currently does], which I personally
believe is the right thing to do anyway.

Glynn


[1] For screenshots of what OSX and XP does, take a look at 
    http://www.gnome.org/~gman/sound-capplet/




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