[gnome-shell/wip/carlosg/osk-updates: 7/28] keyboard: Handle OSK level changes on button release




commit 3839a80972416a7bcef1a7dead076d2a5d345bca
Author: Carlos Garnacho <carlosg gnome org>
Date:   Fri Apr 15 19:47:09 2022 +0200

    keyboard: Handle OSK level changes on button release
    
    Keep it consistent with the rest of the actions. This also means
    the release should be cancelled after long press. Since we used to
    hide the button being pressed on modifier changes, and it never
    got a paired release, this also fixes spurious long-press signals
    being emitted on pointers.

 js/ui/keyboard.js | 24 +++++++++++++-----------
 1 file changed, 13 insertions(+), 11 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index 99716554c2..0c5563b243 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -1513,21 +1513,21 @@ var Keyboard = GObject.registerClass({
                 if (!this._latched)
                     this._setActiveLayer(0);
             });
-            button.connect('pressed', () => {
-                if (key.action === 'levelSwitch') {
-                    this._setActiveLayer(key.level);
-                    this._setLatched (
-                        key.level === 1 &&
-                        key.iconName === 'keyboard-caps-lock-symbolic');
-                }
-            });
             button.connect('released', () => {
-                if (key.action === 'hide')
+                if (key.action === 'hide') {
                     this.close();
-                else if (key.action === 'languageMenu')
+                } else if (key.action === 'languageMenu') {
                     this._popupLanguageMenu(button);
-                else if (key.action === 'emoji')
+                } else if (key.action === 'emoji') {
                     this._toggleEmoji();
+                } else if (!this._longPressed && key.action === 'levelSwitch') {
+                    this._setActiveLayer(key.level);
+                    this._setLatched(
+                        key.level === 1 &&
+                        key.iconName === 'keyboard-caps-lock-symbolic');
+                }
+
+                this._longPressed = null;
             });
 
             if (key.action === 'levelSwitch' &&
@@ -1535,7 +1535,9 @@ var Keyboard = GObject.registerClass({
                 layout.shiftKeys.push(button);
                 if (key.level === 1) {
                     button.connect('long-press', () => {
+                        this._setActiveLayer(key.level);
                         this._setLatched(true);
+                        this._longPressed = true;
                     });
                 }
             }


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