[gnome-shell/wip/carlosg/osk-updates: 7/28] keyboard: Handle OSK level changes on button release




commit d3b22bc44bff0e56d8808d72194ccd5ab8c027f6
Author: Carlos Garnacho <carlosg gnome org>
Date:   Fri Apr 15 19:47:09 2022 +0200

    keyboard: Handle OSK level changes on button release
    
    Keep it consistent with the rest of the actions. This also means
    the release should be cancelled after long press. Since we used to
    hide the button being pressed on modifier changes, and it never
    got a paired release, this also fixes spurious long-press signals
    being emitted on pointers.

 js/ui/keyboard.js | 24 +++++++++++++-----------
 1 file changed, 13 insertions(+), 11 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index 6d874e34ae..fc81cec79a 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -1513,21 +1513,21 @@ var Keyboard = GObject.registerClass({
                 if (!this._latched)
                     this._setActiveLayer(0);
             });
-            button.connect('pressed', () => {
-                if (key.action === 'levelSwitch') {
-                    this._setActiveLayer(key.level);
-                    this._setLatched (
-                        key.level === 1 &&
-                        key.iconName === 'keyboard-caps-lock-symbolic');
-                }
-            });
             button.connect('released', () => {
-                if (key.action === 'hide')
+                if (key.action === 'hide') {
                     this.close();
-                else if (key.action === 'languageMenu')
+                } else if (key.action === 'languageMenu') {
                     this._popupLanguageMenu(button);
-                else if (key.action === 'emoji')
+                } else if (key.action === 'emoji') {
                     this._toggleEmoji();
+                } else if (!this._longPressed && key.action === 'levelSwitch') {
+                    this._setActiveLayer(key.level);
+                    this._setLatched(
+                        key.level === 1 &&
+                        key.iconName === 'keyboard-caps-lock-symbolic');
+                }
+
+                this._longPressed = null;
             });
 
             if (key.action === 'levelSwitch' &&
@@ -1535,7 +1535,9 @@ var Keyboard = GObject.registerClass({
                 layout.shiftKeys.push(button);
                 if (key.level === 1) {
                     button.connect('long-press', () => {
+                        this._setActiveLayer(key.level);
                         this._setLatched(true);
+                        this._longPressed = true;
                     });
                 }
             }


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]