[gtk/wip/chergert/macos-iosurface] macos: force pixel format without depth/stencil
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/macos-iosurface] macos: force pixel format without depth/stencil
- Date: Tue, 22 Feb 2022 21:09:48 +0000 (UTC)
commit 76a58c40db82e76f550ee7950bf06db2b7e3d08a
Author: Christian Hergert <christian hergert me>
Date: Tue Feb 22 13:09:30 2022 -0800
macos: force pixel format without depth/stencil
We don't need either depth or stencil buffers, so we want a pixel format
without them so that things like glClear() can do less work.
gdk/macos/gdkmacosglcontext.c | 2 ++
1 file changed, 2 insertions(+)
---
diff --git a/gdk/macos/gdkmacosglcontext.c b/gdk/macos/gdkmacosglcontext.c
index 60e4436171..b062196ba8 100644
--- a/gdk/macos/gdkmacosglcontext.c
+++ b/gdk/macos/gdkmacosglcontext.c
@@ -330,6 +330,8 @@ create_pixel_format (int major,
CGLPixelFormatAttribute attrs[] = {
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute)kCGLOGLPVersion_Legacy,
kCGLPFAAllowOfflineRenderers, /* allow sharing across GPUs */
+ kCGLPFADepthSize, 0,
+ kCGLPFAStencilSize, 0,
kCGLPFAColorSize, 24,
kCGLPFAAlphaSize, 8,
0
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