[gnome-shell] keyboard: Rename focusTracker "reset" signal to "window-grabbed"



commit cb68bbee3633891d3c511e8c07bbbb8da69a1a6d
Author: Jonas Dreßler <verdre v0yd nl>
Date:   Thu Feb 18 12:23:59 2021 +0100

    keyboard: Rename focusTracker "reset" signal to "window-grabbed"
    
    What this signal does is fire when a window was grabbed. A receiver
    might want to do something special when a window was grabbed, whereas
    "reset" can mean anything. Rename the "reset" signal to
    "window-grabbed".
    
    Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>

 js/ui/keyboard.js | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index aae72b960f..f411cf1457 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -561,7 +561,7 @@ var FocusTracker = class {
         global.display.connect('grab-op-begin', (display, window, op) => {
             if (window == this._currentWindow &&
                 (op == Meta.GrabOp.MOVING || op == Meta.GrabOp.KEYBOARD_MOVING))
-                this.emit('reset');
+                this.emit('window-grabbed');
         });
 
         /* Valid for wayland clients */
@@ -1255,7 +1255,7 @@ var Keyboard = GObject.registerClass({
         this._focusTracker = new FocusTracker();
         this._connectSignal(this._focusTracker, 'position-changed',
             this._onFocusPositionChanged.bind(this));
-        this._connectSignal(this._focusTracker, 'reset', () => {
+        this._connectSignal(this._focusTracker, 'window-grabbed', () => {
             this._setFocusWindow(null);
         });
         // Valid only for X11


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