[gnome-games] nintendo-ds: Use g_memdup2



commit fe613fcf252e8a8b844e0d7bfdeb9d5d41231db5
Author: Alexander Mikhaylenko <alexm gnome org>
Date:   Sun Feb 21 03:04:40 2021 +0500

    nintendo-ds: Use g_memdup2
    
    See https://discourse.gnome.org/t/port-your-module-from-g-memdup-to-g-memdup2-now/5538
    
    Fix a deprecation warning.

 plugins/nintendo-ds/src/nintendo-ds-icon-extract.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/plugins/nintendo-ds/src/nintendo-ds-icon-extract.c 
b/plugins/nintendo-ds/src/nintendo-ds-icon-extract.c
index 9f7bd958..0c23995f 100644
--- a/plugins/nintendo-ds/src/nintendo-ds-icon-extract.c
+++ b/plugins/nintendo-ds/src/nintendo-ds-icon-extract.c
@@ -160,8 +160,8 @@ games_nintendo_ds_icon_extract (const char  *uri,
        }
 
        /* Get the tile and palette data for the logo */
-       tile_data = g_memdup (banner_data + TILE_DATA_OFFSET, TILE_DATA_LENGTH);
-       palette_data = g_memdup (banner_data + PALETTE_DATA_OFFSET, PALETTE_DATA_LENGTH);
+       tile_data = g_memdup2 (banner_data + TILE_DATA_OFFSET, TILE_DATA_LENGTH);
+       palette_data = g_memdup2 (banner_data + PALETTE_DATA_OFFSET, PALETTE_DATA_LENGTH);
        g_free (banner_data);
        pixbuf = load_icon (tile_data, palette_data);
        g_free (palette_data);


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