[gnome-games] game-thumbnail: Always propagate drawing
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] game-thumbnail: Always propagate drawing
- Date: Mon, 20 Apr 2020 22:31:02 +0000 (UTC)
commit eca1f674a519b7a69b9258af3a587887cba92b5a
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Tue Apr 21 03:23:59 2020 +0500
game-thumbnail: Always propagate drawing
There's no good reason not to do this, e.g. it allows GtkInspector to
properly highlight it when selected.
src/ui/game-thumbnail.vala | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/ui/game-thumbnail.vala b/src/ui/game-thumbnail.vala
index 9eae9fdd..de893cd9 100644
--- a/src/ui/game-thumbnail.vala
+++ b/src/ui/game-thumbnail.vala
@@ -74,17 +74,17 @@ private class Games.GameThumbnail : Gtk.DrawingArea {
};
if (icon == null)
- return false;
+ return Gdk.EVENT_PROPAGATE;
if (cover == null)
- return false;
+ return Gdk.EVENT_PROPAGATE;
context.style.render_background (cr, 0.0, 0.0, width, height);
context.style.render_frame (cr, 0.0, 0.0, width, height);
draw_image (context);
- return true;
+ return Gdk.EVENT_PROPAGATE;
}
private void update_style_classes () {
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