[gnome-shell/gbsneto/more-content] workspace, workspaceThumbnail: Use window content (WIP)
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/gbsneto/more-content] workspace, workspaceThumbnail: Use window content (WIP)
- Date: Tue, 16 Jul 2019 17:08:11 +0000 (UTC)
commit ef8a4e79e056acfd20200a814aeaed48d01d5f9a
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Tue Jul 16 14:07:10 2019 -0300
workspace, workspaceThumbnail: Use window content (WIP)
js/ui/workspace.js | 4 ++--
js/ui/workspaceThumbnail.js | 7 ++++---
2 files changed, 6 insertions(+), 5 deletions(-)
---
diff --git a/js/ui/workspace.js b/js/ui/workspace.js
index 4c2cbf064..faacaf03b 100644
--- a/js/ui/workspace.js
+++ b/js/ui/workspace.js
@@ -111,7 +111,7 @@ var WindowClone = GObject.registerClass({
this.metaWindow._delegate = this;
this._workspace = workspace;
- this._windowClone = new Clutter.Clone({ source: realWindow });
+ this._windowClone = new Clutter.Actor({ content: realWindow.content });
// We expect this to be used for all interaction rather than
// this._windowClone; as the former is reactive and the latter
// is not, this just works for most cases. However, for DND all
@@ -237,7 +237,7 @@ var WindowClone = GObject.registerClass({
}
_doAddAttachedDialog(metaWin, realWin) {
- let clone = new Clutter.Clone({ source: realWin });
+ let clone = new Clutter.Actor({ content: realWin.content });
clone._sizeChangedId = metaWin.connect('size-changed',
this._onMetaWindowSizeChanged.bind(this));
clone._posChangedId = metaWin.connect('position-changed',
diff --git a/js/ui/workspaceThumbnail.js b/js/ui/workspaceThumbnail.js
index 9edddfa24..8fd7ef194 100644
--- a/js/ui/workspaceThumbnail.js
+++ b/js/ui/workspaceThumbnail.js
@@ -47,7 +47,7 @@ class PrimaryActorLayout extends Clutter.FixedLayout {
var WindowClone = class {
constructor(realWindow) {
- this.clone = new Clutter.Clone({ source: realWindow });
+ this.clone = new Clutter.Actor({ content: realWindow.content });
/* Can't use a Shell.GenericContainer because of DND and reparenting... */
this.actor = new Clutter.Actor({ layout_manager: new PrimaryActorLayout(this.clone),
@@ -139,7 +139,8 @@ var WindowClone = class {
}
_doAddAttachedDialog(metaDialog, realDialog) {
- let clone = new Clutter.Clone({ source: realDialog });
+ let clone = new Clutter.Actor({ source: realDialog.content,
+ request_mode: Clutter.RequestMode.CONTENT_SIZE });
this._updateDialogPosition(realDialog, clone);
clone._updateId = realDialog.connect('notify::position', dialog => {
@@ -165,7 +166,7 @@ var WindowClone = class {
_disconnectSignals() {
this.actor.get_children().forEach(child => {
- let realWindow = child.source;
+ let realWindow = child.content.window_actor;
realWindow.disconnect(child._updateId);
realWindow.disconnect(child._destroyId);
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